Agile Self-assessment Game – French edition
€8.99 (Excl. VAT)
The Agile Self-Assessment Card Game was developed by Ben Linders. It’s a new game, under development, meant to help teams and organizations when they want to increase their agility. French translation by Fabrice Aimetti.
Get in touch with me If you’re interested in playing the game. If you want to get started, then you can download the cards and start playing (non commercial usage only).
The Agile Self-assessment Game is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
Game: ZIP file with PDFs and Powerpoint
Language: French and English
This is the French edition of the Agile Self-Assessment Game. Currently only the cards are in French, instructions are still in English. The game has been translated by Fabrice Aimetti. This French edition is based on an older version of the English game (V1.3). For English, see Agile Self-Assessment Game (English edition).
The Agile Self-assessment Game helps teams to discover how agile they are and what you can do to increase their agility. It’s a ZIP file with a PDF with images for 52 cards with statements that can be used by teams and organizations to self assess their agility, playing instructions (in English) and the presentation that I gave at XP days Benelux in 2016. The game can be played by teams to reflect on their own team interworking and agree upon the next steps for their agile journey.
There are no best practices, only good practices in context. When you’re on an agile journey you will need to adjust along the way, and decide which practices you want to apply, improve, or abandon. The Agile Self-assessment Game helps you to do this, and more.
If you want to learn more about what the game can do, then there’s my blog post on how I played the Agile Self-assessment Game at the XP Days Benelux conference.
The Agile Self-assessment Game is listed on the Agile Self-assessment tools and checklists page.
The Agile Self-Assessment Card Game is based on the 42 point test by Kelly Waters, inspired by the Unofficial Scrum Checklist from Henrik Kniberg and the Team barometer by Jimmy Janlén.