The Agile Self-assessment Game helps teams to discover how agile they are and what you can do to increase their agility. It’s a PDF with images for 52 cards with statements and playing instructions that can be used by teams and organizations to self assess their agility. The game can be played by teams to reflect on their own team interworking and agree upon the next steps for their agile journey.
Self-assessing your agility
There are no best practices, only good practices in context. When you’re on an agile journey you will need to adjust along the way, and decide which practices you want to apply, improve, or abandon. The Agile Self-assessment Game helps you to do this, and more.
Teams can do agile self-assessments during their retrospective or at any time when they want to find out how they are doing and look for ways to improve. Organizations use the overall results from team assessments to decide where to invest in their agile transformation and decide what the next steps will be.
If you want to learn more about what the game can do, then there’s my blog post on how I played the Agile Self-assessment Game at the XP Days Benelux conference.
The Agile Self-assessment Game is listed on the Agile Self-assessment tools and checklists page.
The Agile Self-Assessment Card Game is based on the 42 point test by Kelly Waters, inspired by the Unofficial Scrum Checklist from Henrik Kniberg and the Team barometer by Jimmy Janlén.
- 2.1: Added new playing suggestions, layout corrections
- 2.0: Fully revised, updated cards texts, removed Scrum cards to separate expansion pack
- 1.3: Minor changes to the card texts
- 1.2: Revised cards texts based on feedback received
- 1.1: Corrections of typos
- 1.0: First release