I'm updating and expanding my successful second book What Drives Quality. Intermediate versions are released through Leanpub: What Drives Quality.
Gamification is an approach where principles and practices of gaming are used in a non-game context. In this article, I'll explore how you can increase agility with gamification.
The State of Testing survey investigates how the testing profession develops. Last week the State of Testing 2018 report has been published.
The book Tips from the Trenches - Scrummaster is a co-created book full of tips for people helping agile teams. It includes my Scrum master tip: Helping team members to solve impediments over solving impediments themselves.
Packages are available that contain my book about the Agile Self-assessment Game and cards in Czech, Polish, Spanish, or French.
In dit artikel laat ik zien wat Lean Startup is en hoe je het kunt toepassen. Met daarbij een voorbeeld uit de praktijk: hoe gebruik je Lean Startup om een workshop te geven waar de klant echt wat aan heeft.
The Spanish editions of the Agile Self-assessment Game and Expansion Packs have been released.
All expansion packages for the Agile Self-assessment game have been updated: The cards texts have been revised and the card format has been improved to make it easier to produce playing cards from the PDF file and play the game.
De Agile Zelfevaluatie Kaarten kunnen door teams en organisaties worden gebruikt om zelf hun agility te beoordelen. Versie 1.0 is vanaf nu beschikbaar voor download.
The latest version of my new book The Agile Self-assessment Game includes gamification and new playing suggestions. Get your copy now!
I'd like to receive your feedback on my second book What Drives Quality to update it and publish the second edition.
The book The Stupidity Paradox provides suggestions to counter stupidity and reduce the consequences, exploit it, and benefit from it.